Showing posts with label player map. Show all posts
Showing posts with label player map. Show all posts

2.02.2013

Player Map

Player map for Autonomous City in Chromogenesis. I wanted it to be more like a futuristic scroll the player would open and use like a touch screen, highlighting points of interests with a finger. The next step is to design the underground map area and interior maps for when the player enters a dungeon or a building.